Arcane Talents
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- Magic Missile
- Rank 0/1
- Mana Cost: 8
- Fire 1 missile(s) of energy at your enemies causing 7-13 arcane damage to them. Critical hits from arcane damage silence targets for 4 seconds.
- Talent Modifiers
- Arcane Power
- Rank 0/15
- Increases all arcane damage by 30%.
- Efficient Magics
- Rank 0/15
- Lowers the mana cost of all spells by 3%.
- Penetrating Spells
- Rank 0/15
- Reduces the resistance of your targets to your spells by 8%.
- Arcane Power
- Magic Missile
Level 1
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- Disintegrate
- Rank 0/1
- Mana Cost: 12 per second
- Eminate a beam of pure energy dealing 10 arcane damage per second. Damage is modified to 80% each time the beam passes through a target. Critical hits from arcane damage silence targets for 4 seconds.
- Wave of Force
- Rank 0/1
- Mana Cost: 25
- Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage.
- Talent Modifiers
- Arcane Armor
- Rank 0/15
- While your Storm Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.
- Arcane Weakness
- Rank 0/15
- Enemies damage by your arcane spells are affected with Arcane Weakness, increasing damage taken by 10% for 5 seconds.
- Arcane Speed
- Rank 0/15
- Reduces the cooldown of all Arcane spells by 9%.
- Arcane Armor
- Disintegrate
Level 2 (5 Arcane Skill Points Required)
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- Arcane Orb
- Rank 0/1
- Mana Cost: 18
- An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area. Critical hits from arcane damage silences targets for 4 seconds.
- Slow Time
- Rank 0/1
- Mana Cost: 20
- Warp space and time, slowing nearby monsters and projectiles.
- Enemy attack cooldown increase: 1 second(s)
- Talent Modifiers
- Arcane Distortion
- Rank 0/15
- Enemies damaged by your arcane spells are slowed by 35% for 3 seconds.
- Mana Recovery
- Rank 0/15
- Enemies have a 7% chance ot drop a mana globe that will return 25% of maximum mana when picked up.
- Improved Magic Missile
- Rank 0/15
- Increases the number of missiles launched by your Magic MIssile spell by 1 and increases their damage by 8%.
- Arcane Distortion
- Arcane Orb
Level 3 (10 Arcane Skill Points Required)
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- Temporal Armor
- Rank 0/1
- Mana Cost: Unknown
- Surrounds the wizard in a protective shell that stops all damage from an attack every 6 seconds. The shell dissipates after absorbing 12 attacks. –Not Yet Implemented–
- Teleport
- Rank 0/1
- Mana Cost: 23
- Teleport to the selected location up to 40 feet away.
- Talent Modifiers
- Greater Mana
- Rank 0/15
- Increases the maximum mana by 12%.
- Mana Burst
- Rank 0/15
- Increases the damage of any spell cast from full mana by 25%. –Not Yet Implemented–
- Runic Might
- Rank 0/15
- Increases the effect of all runes. –Not Yet Implemented
- Greater Mana
- Temporal Armor
Level 4 (15 Arcane Skill Points Required)






