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Starcraft II Single Player keynote with Dustin Browder, provided by Blizzplanet.

Hey everybody!

So here is our story mode space. This is where you come in between missions to interact with characters, buy different technologies and make some choices about which mission you might want to take next. One of the critical components of this space, and I am not going to explain everything because you will get the chance to play it upstairs, is that you can click on all of these characters and have conversations with these characters and learn a lot more about the StarCraft universe.

“Mengsk pulled the fleet back to protect the dominion core worlds leaving the fringe-worlds to fend for them selves. It’s a nightmare.”

So, in that conversation Matt Horner and Jim Raynor talk about what’s going on in the universe about a Zerg invasion that’s happening, what the response of the Dominion is and they have a morbid discussion about what their response to the Zerg invasion ought to be as a small group of rebels fighting on the periphery, trying to deal with Mengsk and his Dominion.

In this space you can really get a lot closer and a lot more detail about the StarCraft universe then you ever could in any of our previous titles. If you are interested in the story you can really get a lot more details.

Now one of the first places you are probably going to go to when you come back to story-mode from a mission is going to be the Armory. What you can do in the Armory is you can purchase different types of technologies to upgrade your units. You can also sometimes buy whole new units. So I can come by here and buy a Perdition Turret which is a kind of flame thrower turret that only exists in the single player campaign.

Continue to read the full Starcraft II keynote with Dustin Browder at blizzplanet

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