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Personally think that a scalable inventory that progresses with level would be a better idea. Meaning that at lvl 1 you have a limited number of slots and as you gain levels you gain slots as well (so maybe every 10 or so level you gain a couple slots untill level 100 when you would have a max inventory)
In many RPGs buying bags is simply something you do because you have to if you want a decent sized inventory. In the end-game everyone ends up with the same sized inventory anyway because everyone has traded for or bought max level bags. This also means that once the majority of the community has an established char they simply buy bags for their alternate chars so that their lower level alts always have the largest bags they can use for thier level.
Personally, I don’t look forward to buying bags in an ARPG. I want the items I’m trading for to boost stats and make my character god-like not help them hold stuff.
Just a few things off the top of my head regarding upgradable bags.Upgrading storage size is a great reward, and can be much better than any incremental weapon/armor upgrade. (Kills/min could easily calculate out to be much greater without having to stop to clear inventory as much with a bag upgrade as compared to a damage increase from a weapon upgrade.)
Building off the last point, it helps add the sense of your character becoming more powerful and gaining more from the time spent playing.
Increasing the storage size over time/play experience is a great way to scale the player’s sense of the game’s complexity.
Beginning with a small and limited amount of space teaches the player early on that inventory management is an important part of playing the game – and sometimes generating income.
Making and keeping the player aware of their limitations can also help keep a better sense of structure and focus. Being overwhelmed is sometimes as detrimental to a play experience as being bored.
Also keep in mind that while we’re obviously dropping bag upgrades off of monsters now, we could choose any number of alternative ways to get them to the player. Or maybe a combination of different ways. Whatever, I just wouldn’t focus on the ‘how’ of them being delivered right now.
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about 2 months ago - No comments
Diablo III Release date not before 2011 as Blizzard call it: The Next Few Years.
This Friday Activision/Blizzard showed their quarterly financial info conference calls and Mike Morhaime had the following to say about Diablo 3 Release Date:
One game Morhaime barely discussed was Diablo III. The latest hack ‘n slash sequel was not said to be part of Blizzard’s More >
about 2 months ago - No comments
A fan ask about Deamons and firebreath in Diablo 3.
There are not enough fire breathing monsters in D3.. or any for that matter! Any game with demons needs something that breaths fire!
WHERES THE FIRE
Bashiok replies on Deamons & firebreath:
Huh… aside from friskydingo just being … himself he does sort of bring up a good point. More >
about 2 months ago - No comments
BlizzCon 2010 in Las Vegas is very surprising news, it seems that next year’s Blizzcon 2010 will be held in the Las Vegas Convention Center on July 30-31st, 2010. There have been no updatges from the original BlizzCon 2009 website about Las Vegas Convention, and debunked by Blizzard Entertainment.
What is written on Las Vegas Convention Center
BlizzCon More >
about 3 months ago - 1 comment
Diablo 3 fifth Class partly solved.
We’ve been trying to solve the 5th Diablo 3 class mystery and we have found the following conclusion.
If you take a look at the image below, here you can see the space for the last 5th Diablo 3 class. As you can see only 6 characters can fit in the spot.
So More >
about 3 months ago - No comments
Pre-order Diablo 3
You can Pre-order Diablo 3 now!
Don’t miss Diablo 3 Pre-order it now!!!
Watch the Diablo 3 Cinematic Gameplay Trailer
about 3 months ago - No comments
Gameplay should be more important than graphics in Diablo 3.
Diablo II and Star craft is amazing games! and none of them have good graphics, they are both all about gameplay, in different ways that is just awesome! Now everyone thinks a game is awesome because the graphics are good, and dont care More >
about 3 months ago - No comments
Diablo 3 5th Class
I remember before blizzcon 09 everyone was in a buzz about how someone mentioned that they’ve already finished the class ideas and that all they needed to do was to finalize them. In fact I remember another post where someone sourced that the last class was something that they wanted in D3 More >
about 3 months ago - No comments
Torchlight the highly expected action RPG just released and it give some serious stuff to thing about in Diablo 3. Basically Torchlight is Diablo 2.5 and it gives you everything in Diablo 3, beside the multiplayer over Battle.net.
Moreover there is a whole mod community in Torchlight where you can alter anything in the game with More >
about 3 months ago - No comments
We cover an article about what Diablo 3 could learn from the newly released torchlight game.
First of all the torchlight is an awesome game, and is a great comparison to Blizzard Entertainment (Diablo III )have alot to learn from Runic Games former Blizzard North Devs.
The Modding Community
Because you can alter everything in Torchlight from skill, More >
about 3 months ago - No comments
Diablo 3 Interface to accommodate bottom screen
The interfaces released seems bulky and wastes screen space below the character. Just looking at it I can see the frustration of fighting enemies below. Will it be changed to make it down-friendly?
I have also noticed that the camera is moveable in the gameplay vid. What was shown was More >
